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تعداد ۱۴۱ پاسخ غیر تکراری از ۱۴۱ پاسخ تکراری در مدت زمان ۰,۶۱ ثانیه یافت شد.

1. AI game programming wisdom /

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Author: edited by Steve Rabin.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Artificial intelligence.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Artificial intelligence.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,Computer graphics.,Computer graphics.,Computeranimation,Computergraphics.,Computerspelen.,Computerspiel,Infographie.,Intelligence artificielle.,Künstliche Intelligenz,Kunstmatige intelligentie.,Ludiciels-- Programmation.,Programmeren (computers),Programmierung,Vormgeving.

Classification :
QA76
.
76
.
C672
R33
2002

2. Atari player missile-graphics in BASIC /

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Author: Philip C. Seyer

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Atari computer-- Programming,BASIC (Computer program language),Computer games,Computer graphics

Classification :
GV1469
.
2
.
S49
1984

3. Augmented reality game development : create your own augmented reality games from scratch with unity 5

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Author: Lanham, Micheal

Library: Library of Institute for Research in Fundamental Sciences (Tehran)

Subject: ، Unity )Electronic resource(,، Computer games -- Programming,Development ، Computer games,، Computer graphics

Classification :
QA
76
.
76
.
C672L26

4. Beginning Java SE 6 game programming

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Author: Jonathan S. Harbour

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming,Computer graphics,Java (Computer program language)

Classification :
QA76
.
76
.
C672
H37
2012

5. Beginning Java game programming /

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Author: Jonathan S. Harbour

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Computer graphics.,Java (Computer program language)

Classification :
QA76
.
76
.
C672
H3533
2008

6. Beginning PBR Texturing

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Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: Programming. ; Computer graphics. ; Game Development. ; -Computer games

Classification :

7. Beginning game programmin

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Author: / Jonathan S. Harbour

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer games--Programming,Computer graphics.

Classification :
QA
,
76
.
76
,.
C672
,
H352
,
2007

8. Beginning game programming

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Author: / Jonathan S. Harbour

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Programming,Computer graphics

Classification :
QA76
.
76
.
C672
,
H352
2005

9. Building blocks of tabletop game design :

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Author: Geoffrey Engelstein, Isaac Shalev.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Board games-- Design and construction.,Board games.,COMPUTERS-- Computer Graphics-- Game Programming & Design.,COMPUTERS-- General.

Classification :
GV1312
.
E64
2020

10. COLLADA :

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Author: Rémi Arnaud, Mark C. Barnes.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Board.

Classification :
QA76
.
76
.
C672
A82
2006eb

11. Challenges for game designers /

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Author: Brenda Brathwaite and Ian Schreiber.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Programming.,Computer graphics.,Games-- Design.,GAMES-- Video & Electronic.,Games.,Video games-- Design.,Video games-- Design.

Classification :
QA76
.
76
.
C672
B73
2009eb

12. Character development and storytelling for game

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Author: / [edited by] Sandy Doell

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer games--Programming,Computer graphics.

Classification :
QA
,
76
.
76
,.
C672
,
C43
,
2004eb

13. Creating 3D game art for the iPhone with Unit

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Author: / Wes McDermott

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer graphics--Computer programs,Computer games--Programming,Three-dimensional display systems.,iPhone (Smartphone)--Programming,Smartphones--Programming,Mobile computing--Programming,Electronic books.

Classification :

14. Creating 3D game art for the iPhone with Unity

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Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: Computer games ; Programming. ; iPhone (Smartphone) ; Computer graphics. ;

Classification :

15. Creating e-learning games with Unity

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Author: David Horachek

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming,Computer graphics,Education-- Computer games,Three-dimensional display systems

Classification :
QA76
.
76
.
C672
H673
2014

16. Creating emotion in games

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Author: / by David Freeman

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Design,Computer games- Programming,Computer graphics

Classification :
QA76
.
76
.
C672
,
F72
2004

17. Creating game art for 3D engines /

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Author: Brad Strong.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.

Classification :
QA76
.
76
.
C672
S77
2008eb

18. 3D Game Engine Architecture

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Author: \ David H. Eberly.

Library: Library of Foreign Languages and Islamic Sources (Qom)

Subject: Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Real-time programming.

Classification :
QA76
.
76
.
C672
E15
2005
E-book
,

19. 3D Math Primer for Graphics and Game Development

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Author: / Fletcher Dunn

Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)

Subject: Computer games -- Programming,Computer graphics,Computer science -- Mathematics,Electronic books

Classification :
.
D875
2011
T385

20. 2D artwork and 3D modeling for game artist

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Author: / David Franson

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer games--Programming,Computer graphics--Computer programs

Classification :
T
,
385
,.
F73
,
2003eb
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